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TF2 in OpenGL & Java

This is an on and off project to make TF2 in OpenGL, so I learn more about the render pipeline. The goals of this project later became what Butter Engine was supposed to be. There are no releases availble. Here’s an excerpt from “Catching Up & Centralizing” for more info:

“Postponed until Butter Engine is “done” read here on my current work with Butter Engine for more info. I followed LearnOpenGL.com’s tutorial to get started on this. This was kind of my deja vu when working on Butter Engine.”

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