Getting Deja Vu Right Now
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Butter Engine is a game engine made in LWJGL and uses its subset libraries for various tasks. What originally started as a simple rendering library to use LWJGL easier is now becoming a fully-fledged engine and with the hope to fill the same role as Garry’s Mod in end-user development.
Although similar to other projects in ambition, the hope is to work on certain parts of the TODO list at a time. For example, spending some time on rendering and then transitioning to audio, to ECS, and back.
The checklist is available on the GitHub repository.